This episode is dedicated to two fantastic fans who had incredible questions, both about one of my favorite game mechanics: Betrayal! Here is a rundown on Inevitable Betrayal and the problems of Reputation.
Let’s talk about Risk! No, not the game. The feeling of going all in, hoping you’re going to hit it big. This episode starts with the example of Timeline, talks about the Stag Hunt dilemma, and finishes with a series of risk-filled recommendations.
You know that feeling when you win a game because everyone else lets you win? That’s because they all Made you a King. Kingmaking is an interesting game theory problem and Munchkin is the best example there is!
Before trick-or-treating on Halloween, I decided to answer some of the basic questions about what Atomic Game Theory is all about. This is the origin story, folks! Enjoy!
Roll for the Galaxy is an outstanding combination of an all-time favorite, Race for the Galaxy, and the ridiculous fun of dice games. We dig deep into probability theory in this excellent game!
In honor of the new Conspiracy: Take the Crown, I check out the dastardly act of Hate Drafting with analysis, mathematical modeling, and tons of calculations!
Let’s break down Utility Theory! I mean, it’s just the cornerstone of game theory and the basis of every analytical decision we ever make. No big deal. Plus we talk about Lords of Waterdeep!